Bar Effects
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Bar Effects are global effects applied to the player or enemy's bar that impact the entire party regardless of which character/enemy is active. These are depicted by the visual state of the bar itself, wherein only one effect can be active at a time. These effects last until they are removed or overwritten. Not to be confused with Measure Effects.
List of Beneficial Bar Effects
- Fortify: Reduces all damage taken by 20%.
- Nurture: Increases all healing received by 30% and regenerates Life at a significant rate. Life regeneration applies to the whole band, but depends on combat time, i.e. it is adversely affected by Speed.
- Amplify: Increases Hype regen by 10% and all damage dealt by 30%.
- Scale multiplicative with a Weakened enemy bar, for a total damage increase of 69%.
- Mad Amplify (Performance only)
- Mad Fortify (Performance only)
- Mad Nurture (Performance only)
- Demonic Fortify (Performance only)
- Platinum Amplify (Performance only)
- Scrumptious Fortify (Performance only)
List of Negative Bar Effects
- Weaken: Increases all damage taken by 30%.
- Wither: Reduces all healing received by 30% and increases all Melody damage taken by 15%.
- Muffle: Reduces Hype regen by 10% and all damage done by 30%.